SO this week's been.. ok. Had my crash course in computer generated lighting and realized how fake it is. It's ridiculous how tough it can be to make believable lighting. Anyways, here's a couple renders out of Maya from two lighting exercises done in material and lighting class on Wednesday.
Also, on a side note, Expect to see some renders of m next prop that's due saturday, as well as m opium den all modeled and unwrapped. I've got a large amount of stuff to do... now let's do it! :-)