For the second and last time I would again dedicate this post to my Nana. She passes away today at around 430 pm. I had just finished finals and was on my way back home to Bakersfield. She has been one of the most influential people in my life and I know for a fact I couldn't be where I am, or the person I am today without her. Nana I love you and will miss you so much and will see you again in heaven one day.
Here's a brief overview of my finals. For more those of you who have my on facebook have access to many more pictures under some new albums I created. Thanks again for viewing. And remember to tell loved ones that you love them every day.
The first 5 pics are of my DM level, next 5 are of m Punisher environment, and last one is my comparative anatomy final.
Friday, June 12, 2009
Here's where I am at with finals. I'm finishing an in-game environment in the Unreal Editor 3, building a death match level using all UE3 assets, as well as doing a character. Wish me luck. It's going to be a long next few days. BUT... I won't lie, I'm still having fun... :)
[first pic if of my character, next two are my death match level, and the last 4 is my environment]
Wednesday, June 3, 2009
SO i took a break today from my 3d environments class stuff because quite frankly I'm sick of unwrapping, setting to zero, and exporting ACSIIs out of max for the punisher scene. Back to that tomorrow. (Which i should finish unwrapping and start texturing tomorrow.) Anywho, met with Charles over my comparative anatomy final and I decided I'm going to model a character. Since we have to have half human half animal things I did a half woman half snake. The render below is a smoothed out version of my low poly model. I modeled the torso thinking anatomically inc e it is an anatomy class. Her legs are obviously the snake part, and as far as head head which is the last thing to do, I'm not quite sure what I'll be doing about it. I'll figure it out over the weekend. So yeah, look out for snake lady! I plan on taking her into zbrush for some details and normals then texturing her in photoshop! Also, PEPPER CONCERT tomorrow! :-) Peace all!